Developed by its internal studios, the game sees players help a young girl called Sophie complete the level by placing pieces in front of her, according to Gametrailers TV.
The pieces, which will arrive in a particular order like Tetris, will come in the form of bridges, staircases and fans that will make Sophie float into the air to reach higher platforms.
The developer said that it was inspired by Braid and other indie titles, and will feature a lengthy story mode along with several bonus levels to unlock.
Lucidity will be coming to Xbox Live Arcade later this month.
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