Herman has worked in the Star Trek franchise from 1987 all the way to 2002. His projects include Production Designer and Original Set Designer in 1987 with Star Trek: The Next Generation (1988-1994), Zimmerman also worked on six of the Star Trek feature films: Star Trek V: The Final Frontier (1989), Star Trek VI: The Undiscovered Country (1991), Star Trek: Generations (1994), Star Trek: First Contact (1996), Star Trek: Insurrection (1998), Star Trek: Nemesis (2002), as well as the Star Trek: Deep Space Nine (1993-1999) and Star Trek: Enterprise (2001-2002) TV series. He wrote the introduction for the 1995 reference book The Art of Star Trek, and co-wrote the 1998 reference book Star Trek: Deep Space Nine Technical Manual, as well as being featured as himself in many Star Trek documentaries.
Zimmerman’s work was not limited solely to TV and film. He worked alongside the Paramount Parks Design and Entertainment team when they acquired the five Great America theme parks. He was the consulting designer on the multi-million dollar Star Trek Experience at the Las Vegas Hilton, and had side projects that included being the Entertainment Manager of a casino in Reno, NV, the owner of a scenic studio and construction shop, and also collaborating on a real-life “holodeck” with the Institute for Creative Technologies; a collaboration between the U.S. Army, USC and Hollywood, creating virtual reality in real time for education.
''Herman's many achievements are an inspiration to us all,'' ADG chairman Thomas A. Walsh said. ''Just like the many voyages of the Starship Enterprise, throughout his career he has boldly gone to and excelled at furthering his commitment to design excellence within many disparate forms of our profession. Whether it was for features, television, cable, exhibition or themed architecture, Herman has done it all and with great style, passion and perfection.''
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