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Recording voice-over for the new Star Wars MMO is an out-of-this-world affair.

Star Wars: The Old Republic, a joint project between LucasArts and Bioware, will apparently be a massively multiplayer online game with massive amounts of recorded dialogue.

Shauna Perry, the game's director of audio and localization, outlines everything that's going into adding voices into this game in a post on the official site's blog. Why should you care? It's a sign that the developers are investing heavily in getting this MMO right (and will hopefully make us forget the last attempt at a Star Wars MMO).

Some fun factoids from the blog post:

- Old Republic will have 10x more lines than Knights of the Old Republic

- On any given day, there can be a dozen people working on voice-over -- not including actors

- By the time the game ships, they will have recorded 1,000 four-hour VO sessions.

- The game's entire script has 40+ novels worth of content

- The're working with hundreds of actors in five cities: New York (yay!), London, Los Angeles, San Francisco and Toronto.

In Star Wars: The Old Republic, players will choose a character from either the Galactic Empire or the Sith Empire and take on missions, leveling up and making moral choices that will affect the outcome of the game's story. The release date for this PC game is currently TBD, though we've heard it'll be sometime in 2010.


  1. Virtual Studio has all the required live media processing facilities to ensure successful completion of projects on time and within budgets. Its facilities includes: Talk shows hosting, using virtual sets; live & on-demand web-cast streaming studio; recording by voiceover artists; production facility for audio video presentations; option for live call outs or live phone-ins; radio shows; panel discussions; training-educational videos with software demos audio-video processing, optimization & encoding facility. All this with 100% power backup; multiple connectivity for live web-casts; online project management system.


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